Story

Solid the card game : rulings page

Welcome to the rules page of Solid, the card game.

We hope you like the game, and that it can also offer some inspirational value for you and your organisations.

The game is aimed at a broad audience, and should be quite easy to play.

Konsolidate's Solid - The Card Game is CC

Because game design is not our company's focus (you can explore what we do on this website), we have put it under Creative commons licence.
Feel free to tweak the rules, make additional cards or even make expansion packs (We can provide you with the spec's of the card's back, though you can use card sleeves as well to omit this issue).

Number of players:
The game is tested and designed for 2 players.
If you want to play with more players, you need an extra card set per two players (half a card set per extra player)


The story

Congratulations you just have obtained your first data pod!
You now want to start to put your data to good use for you.
In order to do this, you need your data to be stored in your personal online datastore (POD), in order to start deploying apps. 
By sharing your data, you get nice tools and value from your data, improving your life in many areas.


Types of cards

There are 3 types of cards. Data cards, data sharing cards and events. Some cards can be used as either data sharing or event card. 

Data cards

there are five types of data, and each of those data types has 10 cards.
If playing with more players: 5 cards of each data type per player should be in the playing deck. 


* Health (yellow)
* Buying (blue)
* Mobility (green)
* Competences (red)
* Social media (black)

The amount of each data type you gather, increases the value of your data.
Each of these cards has a fixed amount of them in play (10). 
You play these cards from your hand, and put them before you (representing your data pod)

Data sharing cards

(25 in total)
A data sharing card can be played when a certain data value of (one or more types of) data in your data pod is reached. (cost) 
They all give you a value in return (expressed in victory points)
Data Sharing cards can impose a penalty or synergy on other Data sharing cards. 

* : these cards also can be played as event card


Event cards

These are events that influence your willingness to share your data (needing you to discard a data or sharing card), or can influence the game in another way.

When played, the cards are put into the discard pile.


There are 4 different types of destroy cards, one type special card and one type of protection versus destruction cards

5 event cards can destroy a data cards.  When played, chose any data card in the game (can be from any player, including yourself) and put it in the discard pile.
4 Event cards can destroy a data sharing card with less than 8 victory points
2 Event cards allow you to steal a data card from your opponent
1 event card can destroy any card in play (thus either a data card or a data sharing card)


1 event card allows you to take a card from the discard pile and put it in your hand

3 event cards can are "protect versus destruction” cards. These cards are a reaction that can be played when a destruction card is played. When this card is played, the destruction is prevented (and both event cards go to the discard pile)

Start of the game

All the cards are shuffled and put in a common drawing pile (face down).

You decide which player starts first (for example by coinflip).

Players take turns.

At the beginning of the game, each player takes 5 cards.

During your turn, you can play up to 3 cards. These can be:

- Data cards: you just place them in your data pod area before you
- Data sharing cards : when you have the minimal amount of necessary data.
- Event cards : when there is a target available
- Note that the "protect versus destruction" cards can only be played when a destroy card is played

At the end of your turn you can choose to discard one or more cards.
Then you draw new cards (from the drawing pile) until your hand size is 5 again.

This ends your turn, and the next player takes his turn.

Destroyed cards, played event cards and discarded card all go to the discard pile.
Cards in the discard pile are faced up.

If there are no more cards in the drawing pile, reshuffle the discard pile and it becomes the new drawing pile

Event cards.
During another player’s turn, certain event cards can be played.
Each player can only play 2 event cards when it’s not his turn


The game ends immediately when:

* a person has 3 cards of each data type (15 in total)
* a person has 7 cards of two types of data (14 in total)
* a person has 22 data cards in total  

The game is won by the player with the most victory points
You count all the victory points on the data sharing cards you have in play when the game ends.


FAQs

How can I get one of these games? 

We expected to have this game available mid September 2022.
This games will be distributed as business gift or as a prize during one of our events. 

If you wish to publish this game or make your own version, feel free to reach out to us.

I have questions about the rules! 

Please let us know through the contact form. 
Clarifications and FAQ's will appear as this page gets updated.

Game questions

If my opponent destroys one of my 'data cards', do I also lose those 'data sharing cards' that don't have the required amount of data? 

No, you only need to check if you have the right data in order to play the card. 

When can I play a 'protect versus destroy' card?

You can play it as a response when your opponent plays a 'destroy' card. So you play it during your opponents turn. 

On the box, the rules state that having 23 data cards will end the game, on this rules page, it states 22... Which one is correct?

For a better gameplay, we suggest 22, though you can rule it to be 23. Just agree before playing.

 

Errata

1) The Data sharing cards with 15 Victory points, are also Event cards that can give you two additional data of any type. 
It is not a 'Destroy' type card, and thus the 'protect versus destroy' card can't be played to prevent it from taking effect. 
Clarification: if you play this card as an event card, you can choose either 2 extra data of a single type or 1 extra data of one type and 1 extra data of another type.
Clarification: playing this card doesn't count for ending the game (it gives you extra data, but does not count as a data card). 



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Christophe Cop

Christophe Cop

Christophe is a data-scientist with a background in psychology and statistics. He has been an enthusiast of personal data control ever since GDPR came into effect. Co-founder of Konsolidate and SOLID Project Lead